Table of Flora and Drugs of Farland

Detailed descriptions of the herbalism rules and the herbs are found here.


Herb EffectLocation Rarity Cost
BaneseedIncreased damage vs. creature typesVariesRare150 sp
Battle GrogAdvantage on saves vs fearBlood from troll or ogreUncommon75 sp
Bestra's WeedRegain 1 hit pointSouthern KaleRare15 sp
Braided VinesAdvantage on athletic checksJila and Selfhaven ArchipelagoUncommon10 sp
Calbran's FistAdvantage on STR checks and savesMarshesUncommon75 sp
CapacinDamages and blinds Hot deserts Uncommon100 sp
CitronellusHelps in traveling through swampsEdges of grasslands and forestsUncommon10 sp
CloudspurSave vs a diseaseCold hills or mountainsRare100 sp
Corpse LeafRemoves exhaustionGraves in cool climesRare75 sp
DithafoilContraceptiveCold to temperate lands of mid elevationCommon1 sp
DogsbaneRepels dogsWarm to temperate hillsUncommon15 sp
ElanorEmits lightWarm or temperate hillsCommon1 cp
Essence of LavendraMasks scent Warm climes of low rainfall Common10 sp
Flamgart's EyeDrink twice as much alcoholSunny fields Common1 sp
FluxweedHelps disguise appearance Arid lowlands Rare50 sp
Fronded TrefoilAdvantage on Insight checksCool to temperate north Uncommon15 sp
HellenaReroll INT checkTrees in temperate regions Rare75 sp
Heshtail's BlessingAdvantage on WIS saves Rainy lowlands Uncommon65 sp
HoneycapRemoves intoxication Cool to temperate hills Uncommon5 sp
HumblewortCauses blissful hallucinations Temperate woodlands Uncommon10 sp
LotusCauses bliss Temperate wetlands Uncommon10 sp
Mage's CowlProtects against injuries Temperate to warm grasslands Rare50 sp
Mandrake RootPoisons and protects from poison Warm grasslands and forests Uncommon50 sp
Meadow VelvetPreserves a corpseEdge of temperate swamps Rare75 sp
Moon BlossomProtects against undead Cool swamps Very rare500 sp
Moss GlowDarkvision Caves Rare50 sp
NadriaAdvantage on various saves Varies Uncommon75 sp
PipeleafCharms those imbibing Hills of Zeland Common25 sp
Pygmy DogwoodIncreases spell damage Northern Anaria Uncommon100 sp
Red CloverReroll 1s Cool to temperate lowlands Uncommon75 sp
Rot GutResist being knocked unconscious Warm lowlands Rare75 sp
SagerootIncreases healing from Bestra's Weed Southern Daven and Orland Uncommon10 sp
SativumAids against vampires Widespread Uncommon150 sp
SumashIrritates skin West Kale and Wildlands Uncommon25 sp
Thodrun LilyAids in holding breath Temperate waters Common15 sp
TumericAdvantage on save vs disease Hot dry climes Uncommon75 sp
White BerryHelps resist cold Warm lowlands and swamps Uncommon10 sp
Yellow BerryHelps resist heat Cold highlands Uncommon10 sp
Yellow ThistleAdvantage on perception checks Cold or temperate low or mid elevations Uncommon50 sp